
Mass Effect delivered on that promise with a story and tone that was largely about sentient organic life defending itself from invading robots. Those colors suggest cleanliness and crispness. The doctor's office or science lab you see in your head when I ask you to imagine one is probably white and blue. Mass Effect was built on blue and white, the color scheme that conventionally says "science" and "space." Star Trek's Enterprise is white and blue, as is Babylon 5.

That made it massively more important and acclaimed, going from "interesting RPG" to "default Game of the Year winner" in much of the games press. And more importantly, it used that coolness to support its themes. Mass Effect 2 had style in a way that its predecessor simply didn't. They’re notable before you even leave the main menu. But the first thing you’ll notice are the colors.

There are a lot of famous changes from the first installment of Mass Effect to the second: streamlined inventory, more cover-focused combat and darker subject matter.
